Thursday, September 11, 2014

Homework 2

1) When and where did you meet?
Me and my teammates met on Friday (5th September, 2014) in the classroom and on Tuesday (9th September, 2014) in the Majors Lab.


2) What did you discuss? 
We discussed about the game ideas, what will be the genre of our game, what will be the plot, what kinds of characters to include in the game and how can the game be fun and interesting to the player.
 
3) Did you take notes? Why? Why not?
Yes we took the notes as it would be easier to remember the ideas that were discussed during our conversation.

4) Did you transfer the contents of the discuss to the computer? 
No, we haven't transferred the contents of our discussion to the computer yet but we will be shortly putting up notes on Google Drive so that all of can contribute the ideas and share them at the same time.

5) Did you discuss the game document? 
No, we didn't discuss about the game document since this meeting was solely set up to discuss what all to include in our game and give it an initial start.

6) Did you pick a team leader. Why? Who is it?  
We haven't picked up a team leader but most probably it will be Ashleigh Davis. 

7) Please describe briefly some initial ideas regarding the game you plan on developing.
Initially we planned to develop a horror simulation game where a character needs to go through a maze in a haunted house tackling against different kinds of creatures and obstacles. Then we thought of making a third person action adventure survival game where a character needs to survive against the odds in an abandoned city on an island/plains. Finding shelter, food, completing objectives and getting medical aid, etc are a part of the game play experience which we discussed.  We are still figuring out the objective of the character and how the character gets into this kind of situation.

8) State on your blog the contributions you, the individual, made towards the team game in the last week. 
I along with my team members brainstormed about the game concepts and ideas. I had this idea of developing an action adventure game in an abandoned city on an island where a player needs to survive against the odds. The obstacles in the game will be ferocious animals, natural calamities in the form of thunderstorms, floods, earthquakes and falling trees.    
 




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